diff options
author | pauldubois <pauldubois@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-02 11:52:31 +0000 |
---|---|---|
committer | pauldubois <pauldubois@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-02 11:52:31 +0000 |
commit | b5f22d6caac43d3384229512064fab6df622d3e5 (patch) | |
tree | 91fbeaf8d0b91b320763454c5b4850575064b84c /crawl-ref/source/misc.cc | |
parent | f36915f1cabb3547931cdc206e8b575dc2d18944 (diff) | |
download | crawl-ref-b5f22d6caac43d3384229512064fab6df622d3e5.tar.gz crawl-ref-b5f22d6caac43d3384229512064fab6df622d3e5.zip |
+ Implement most of the suggestions for HUD compression.
Didn't do anything with exp as there didn't seem to be consensus.
+ Enable the HP/Magic bars in non-tile builds; move them a little bit.
I stumbled across these while looking into making HP/MP draw on
a single line. I think it's a nice feature; worth at least an
option, if they're not on all the time.
+ Fix bar-drawing bug (the "reduced" part was not drawing properly)
+ Reduce size of hud by 2, expand mlist by 2. Non-tile only; tile
doesn't need the extra space and it uses GOTO_STAT for other things.
I don't want to risk making it too small.
Not implemented:
- Monster list renders from the bottom up (tricky)
- Use only 2 lines for warning lights
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4043 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/misc.cc')
-rw-r--r-- | crawl-ref/source/misc.cc | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc index 489b507f6a..cc760a32ee 100644 --- a/crawl-ref/source/misc.cc +++ b/crawl-ref/source/misc.cc @@ -60,6 +60,7 @@ #include "mon-util.h" #include "monstuff.h" #include "ouch.h" +#include "output.h" #include "overmap.h" #include "place.h" #include "player.h" @@ -1577,18 +1578,8 @@ std::string level_description_string() void new_level(void) { - textcolor(LIGHTGREY); - - cgotoxy(7, 12, GOTO_STAT); - -#if DEBUG_DIAGNOSTICS - cprintf( "(%d) ", you.your_level + 1 ); -#endif - take_note(Note(NOTE_DUNGEON_LEVEL_CHANGE)); - cprintf("%s", level_description_string().c_str()); - - clear_to_end_of_line(); + print_stats_level(level_description_string()); #ifdef DGL_WHEREIS whereis_record(); #endif |