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author | Charles Otto <ottochar@gmail.com> | 2009-11-12 20:30:12 -0500 |
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committer | Charles Otto <ottochar@gmail.com> | 2009-11-12 20:30:12 -0500 |
commit | 8075717d132ff61257a8836ce7854f71f1eb05f8 (patch) | |
tree | 115643864aa9b4c5c8ace4cdd3864d9f31a80997 /crawl-ref/source/mon-abil.h | |
parent | 4cf89bf43fe0847385567b94f0a61a16003561fb (diff) | |
download | crawl-ref-8075717d132ff61257a8836ce7854f71f1eb05f8.tar.gz crawl-ref-8075717d132ff61257a8836ce7854f71f1eb05f8.zip |
Change ballistomycete spore mechanics again
New status: if a ballistomycete or giant spore dies any ballistos on
the level get +1 to a counter. Ballistos with a count higher than zero
get spore production on a short (~150 turn) timer. When a spore is
spawned (by a ballisto) the count of all ballistos on the level is
decreased by 1.
Diffstat (limited to 'crawl-ref/source/mon-abil.h')
-rw-r--r-- | crawl-ref/source/mon-abil.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-abil.h b/crawl-ref/source/mon-abil.h index 7addf706ec..810ccd43f4 100644 --- a/crawl-ref/source/mon-abil.h +++ b/crawl-ref/source/mon-abil.h @@ -17,5 +17,7 @@ bool ugly_thing_mutate(monsters *ugly, bool proximity = false); bool slime_split_merge(monsters *thing); void ballisto_on_move(monsters * monster, const coord_def & pos); +void activate_ballistomycetes( monsters * monster); +void deactivate_ballistos(); #endif |