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author | Adam Borowski <kilobyte@angband.pl> | 2009-12-11 11:08:59 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2009-12-11 11:08:59 +0100 |
commit | 54c2ea1ac1ceb7926f2d489e1cbcc7e9a28f990a (patch) | |
tree | 493d2b959580683b31e88af7d8a0afb34d23be00 /crawl-ref/source/mon-util.cc | |
parent | b87399f832fec14917a0155bacb13b026efd9c2a (diff) | |
download | crawl-ref-54c2ea1ac1ceb7926f2d489e1cbcc7e9a28f990a.tar.gz crawl-ref-54c2ea1ac1ceb7926f2d489e1cbcc7e9a28f990a.zip |
Use AT_ not AF_ for WEAP_ONLY, so statues won't use bows like a cudgel.
Diffstat (limited to 'crawl-ref/source/mon-util.cc')
-rw-r--r-- | crawl-ref/source/mon-util.cc | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc index e86602e9c9..d5b4a54201 100644 --- a/crawl-ref/source/mon-util.cc +++ b/crawl-ref/source/mon-util.cc @@ -1081,14 +1081,6 @@ mon_attack_def mons_attack_spec(const monsters *mon, int attk_number) attk.flavour = RANDOM_ELEMENT(flavours); } - if (attk.flavour == AF_WEAP_ONLY) - { - if (mon->inv[MSLOT_WEAPON] != NON_ITEM) // not mon->weapon() ! - attk.flavour = AF_PLAIN; - else - return (mon_attack_def::attk(0, AT_NONE)); - } - // Slime creature attacks are multiplied by the number merged. if (mon->type == MONS_SLIME_CREATURE && mon->number > 1) attk.damage *= mon->number; |