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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-03 17:06:22 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-03 17:06:22 +0000
commit2d1dc73ba81562198242670c328146d3f13695c6 (patch)
tree6526769c27f00c87d81ac2dd552c9e0bd1f7b7c0 /crawl-ref/source/mon-util.h
parent20e25439cad6e0c97716e197bb2dceae731a9d24 (diff)
downloadcrawl-ref-2d1dc73ba81562198242670c328146d3f13695c6.tar.gz
crawl-ref-2d1dc73ba81562198242670c328146d3f13695c6.zip
* Allow fleeing monster to push past higher ranked monsters of the same
type. * Allow quivering of wielded missiles (stones for Sandblast etc.) and wielded weapons of returning if your throwing skill is > 0. * Add stairs/gates/shops to the 'V' command, mostly for the convenience of the easy travel feature. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9574 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mon-util.h')
-rw-r--r--crawl-ref/source/mon-util.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h
index 92eacdaf3b..116b215a80 100644
--- a/crawl-ref/source/mon-util.h
+++ b/crawl-ref/source/mon-util.h
@@ -815,7 +815,8 @@ bool mons_is_petrifying(const monsters *m);
bool mons_cannot_act(const monsters *m);
bool mons_cannot_move(const monsters *m);
-bool monster_senior(const monsters *first, const monsters *second);
+bool monster_senior(const monsters *first, const monsters *second,
+ bool fleeing = false);
monster_type draco_subspecies( const monsters *mon );
std::string draconian_colour_name(monster_type mtype);
monster_type draconian_colour_by_name(const std::string &colour);