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authorMatthew Cline <zelgadis@sourceforge.net>2009-11-10 23:18:30 -0800
committerMatthew Cline <zelgadis@sourceforge.net>2009-11-10 23:20:10 -0800
commit25e42bedb537cfcf27d837d59df48e42e93f2bd4 (patch)
tree9088ff06a80c6008f573d0de538f244200c212f6 /crawl-ref/source/monstuff.cc
parenta7ae274043d1829aedc5b9eb66235d720343e5bc (diff)
downloadcrawl-ref-25e42bedb537cfcf27d837d59df48e42e93f2bd4.tar.gz
crawl-ref-25e42bedb537cfcf27d837d59df48e42e93f2bd4.zip
Corpse names for unusally named monsters
Fix corpse names (and zombie names) for monsters which are named with name_adjective, name_suffix or name_replace.
Diffstat (limited to 'crawl-ref/source/monstuff.cc')
-rw-r--r--crawl-ref/source/monstuff.cc5
1 files changed, 5 insertions, 0 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 201d374041..6c849a2ba6 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -333,11 +333,16 @@ monster_type fill_out_corpse(const monsters* monster, item_def& corpse,
corpse.colour = monster->colour;
if (!monster->mname.empty())
+ {
corpse.props[CORPSE_NAME_KEY] = monster->mname;
+ corpse.props[CORPSE_NAME_TYPE_KEY]
+ = (long) (monster->flags & MF_NAME_MASK);
+ }
else if (mons_is_unique(monster->type))
{
corpse.props[CORPSE_NAME_KEY] = mons_type_name(monster->type,
DESC_PLAIN);
+ corpse.props[CORPSE_NAME_TYPE_KEY] = (long) 0;
}
return (corpse_class);