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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-30 09:42:28 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-30 09:42:28 +0000
commit3e0f256c396ebf4fdf2fb90c31f1bd72b211af2e (patch)
tree498a25ab9a0eb03f4319c5ae30b55d7338f829f4 /crawl-ref/source/monstuff.cc
parent5cdc214dfd97a588ff443dae8ff1fc513693dae9 (diff)
downloadcrawl-ref-3e0f256c396ebf4fdf2fb90c31f1bd72b211af2e.tar.gz
crawl-ref-3e0f256c396ebf4fdf2fb90c31f1bd72b211af2e.zip
Fixed banished monsters leaving their items behind.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3149 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/monstuff.cc')
-rw-r--r--crawl-ref/source/monstuff.cc6
1 files changed, 6 insertions, 0 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 2ab5148d34..cd71198007 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -821,7 +821,13 @@ void monster_die(monsters *monster, killer_type killer, int i, bool silent)
// KILL_RESET monsters no longer lose their whole inventory, only
// items they were generated with.
if (!monster->needs_transit())
+ {
+ // A banished monster that doesn't go on the transit list
+ // loses all items.
+ if (!mons_is_summoned(monster))
+ monster->destroy_inventory();
break;
+ }
// Monster goes to the Abyss.
monster->flags |= MF_BANISHED;