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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
commit51ded013829b4cd8f73fa7f6313e73d2f7550aa5 (patch)
tree58a2f3973efdd6fb016f3ab7a3a71809d0d888d0 /crawl-ref/source/monstuff.cc
parent418a2664a3de915971c847d9fb16e93bc263661e (diff)
downloadcrawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.tar.gz
crawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.zip
Make many checks for monster (non)existence on squares use monster_at().
Not all are changed yet, as there are several index checks still needed for debugging purposes. Also, make many checks for player/monster (non)existence use actor_at().
Diffstat (limited to 'crawl-ref/source/monstuff.cc')
-rw-r--r--crawl-ref/source/monstuff.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index ff2eddd821..661e7c62d6 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -2611,7 +2611,7 @@ bool swap_places(monsters *monster, const coord_def &loc)
ASSERT(map_bounds(loc));
ASSERT(_habitat_okay(monster, grd(loc)));
- if (mgrd(loc) != NON_MONSTER)
+ if (monster_at(loc))
{
mpr("Something prevents you from swapping places.");
return (false);
@@ -2657,7 +2657,7 @@ bool swap_check(monsters *monster, coord_def &loc, bool quiet)
int num_found = 0;
for (adjacent_iterator ai; ai; ++ai)
- if (mgrd(*ai) == NON_MONSTER && _habitat_okay( monster, grd(*ai))
+ if (!monster_at(*ai) && _habitat_okay(monster, grd(*ai))
&& one_chance_in(++num_found))
{
loc = *ai;