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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-13 19:21:16 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-13 19:21:16 -0500
commit5db24dfec9203a03424ebcd458766d36b11b68c1 (patch)
tree9c0e65a2f03db2eec80626f960de05a0d869fe70 /crawl-ref/source/monstuff.cc
parent02ddc794a13c5e2f5a3d177e166f247ac5f2982c (diff)
downloadcrawl-ref-5db24dfec9203a03424ebcd458766d36b11b68c1.tar.gz
crawl-ref-5db24dfec9203a03424ebcd458766d36b11b68c1.zip
Rename Summon Wraiths to Haunt everywhere, for consistency, and adjust
the tiles accordingly.
Diffstat (limited to 'crawl-ref/source/monstuff.cc')
-rw-r--r--crawl-ref/source/monstuff.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 42df85b2e0..eca5e7c0ad 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -1711,10 +1711,10 @@ int monster_die(monsters *monster, killer_type killer,
}
// Yes, we are splitting undead pets from the others
// as a way to focus Necromancy vs. Summoning
- // (ignoring Summon Wraith here)... at least we're
- // being nice and putting the natural creature
- // summons together with the demonic ones. Note
- // that Vehumet gets a free pass here since those
+ // (ignoring Haunt here)... at least we're being
+ // nice and putting the natural creature summons
+ // together with the demonic ones. Note that
+ // Vehumet gets a free pass here since those
// followers are assumed to come from summoning
// spells... the others are from invocations (TSO,
// Makhleb, Kiku). - bwr