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author | Charles Otto <ottochar@gmail.com> | 2009-11-08 22:40:49 -0500 |
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committer | Charles Otto <ottochar@gmail.com> | 2009-11-08 22:40:49 -0500 |
commit | 9701b3016d5d0d1fb67185e7abd675a0de0c129a (patch) | |
tree | 784d87393b77498a551a18836128c0bf0f14be6a /crawl-ref/source/monstuff.cc | |
parent | 0a3c856d3d36b49a8430fe9468d2f11ae234f9c8 (diff) | |
download | crawl-ref-9701b3016d5d0d1fb67185e7abd675a0de0c129a.tar.gz crawl-ref-9701b3016d5d0d1fb67185e7abd675a0de0c129a.zip |
Rename Feawn
In most places Feawn is now referred to as "Fedhas," its long name
(used in the religion screen) is "Fedhas Madash"
Diffstat (limited to 'crawl-ref/source/monstuff.cc')
-rw-r--r-- | crawl-ref/source/monstuff.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc index 5b31c7f406..e97e10a416 100644 --- a/crawl-ref/source/monstuff.cc +++ b/crawl-ref/source/monstuff.cc @@ -1209,7 +1209,7 @@ void pikel_band_neutralise () for (int i = 0; i < MAX_MONSTERS; ++i) { monsters *monster = &menv[i]; - if (monster->alive() && monster->type == MONS_HUMAN + if (monster->alive() && monster->type == MONS_HUMAN && testbits(monster->flags, MF_BAND_MEMBER)) { if (monster->observable() && !message_made) @@ -1307,7 +1307,7 @@ static int _tentacle_too_far(monsters *head, monsters *tentacle) // The Shoals produce no disjoint bodies of water. // If this ever changes, we'd need to check if the head and tentacle // are still in the same pool. - // XXX: Actually, using Feawn's Sunlight power you can separate pools... + // XXX: Actually, using Fedhas's Sunlight power you can separate pools... return grid_distance(head->pos(), tentacle->pos()) > LOS_RADIUS; } @@ -1642,7 +1642,7 @@ int monster_die(monsters *monster, killer_type killer, true, monster); } - if (feawn_protects(monster)) + if (fedhas_protects(monster)) { did_god_conduct(DID_KILL_PLANT, monster->hit_dice, true, monster); @@ -1760,7 +1760,7 @@ int monster_die(monsters *monster, killer_type killer, true, monster); } - if (pet_kill && feawn_protects(monster)) + if (pet_kill && fedhas_protects(monster)) { did_god_conduct(DID_ALLY_KILLED_PLANT, 1 + (monster->hit_dice / 2), true, monster); |