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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-28 00:04:30 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-28 00:04:30 +0000 |
commit | de8f4030ab16a4d839e67096aa45c89de5b0d9ab (patch) | |
tree | 18290573c22137d17c4738045a4d524e9c8be1fc /crawl-ref/source/monstuff.cc | |
parent | d492483ffce1744f3bfb0812c6aef470a7aa36c6 (diff) | |
download | crawl-ref-de8f4030ab16a4d839e67096aa45c89de5b0d9ab.tar.gz crawl-ref-de8f4030ab16a4d839e67096aa45c89de5b0d9ab.zip |
Clean up vampire biting attack, and call the new method whenever a
vampire successfully stabs one of those walking blood replenishers.
All in all, vampires will bite monsters that don't yield blood less
often (1/3 chance), though their overall biting chance has been
slightly increases, and much so when stabbing.
Weapons of vampiricism are now a distinct case, so vampiric biting
(that also is signified by SPWPN_VAMPIRICISM, occasionally)
consistently doesn't check for life protection (though that might
be added) and instead always respects the mons_has_blood checks.
Also, food messages ("You are very hungry.") are now displayed in
green if your food level has increased.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3904 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/monstuff.cc')
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