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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-06 13:37:03 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-06 13:37:52 -0600
commitf858cfc60235a5cfb86dd2a2c510dde5e130a4bf (patch)
treed961eaf5b7122e52a9250e3381d93b1e9c80c88b /crawl-ref/source/monstuff.cc
parent79d8c3044d2bb75d7f1e8ebad5cf6e3692fb7605 (diff)
downloadcrawl-ref-f858cfc60235a5cfb86dd2a2c510dde5e130a4bf.tar.gz
crawl-ref-f858cfc60235a5cfb86dd2a2c510dde5e130a4bf.zip
Move checks for the berserk state into actor::berserk().
Diffstat (limited to 'crawl-ref/source/monstuff.cc')
-rw-r--r--crawl-ref/source/monstuff.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 79c535e69c..c5722b2121 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -1377,7 +1377,7 @@ int monster_die(monsters *monster, killer_type killer,
}
// From time to time Trog gives you a little bonus.
- if (killer == KILL_YOU && you.duration[DUR_BERSERKER])
+ if (killer == KILL_YOU && you.berserk())
{
if (you.religion == GOD_TROG
&& !player_under_penance() && you.piety > random2(1000))