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author | Jude Brown <bookofjude@users.sourceforge.net> | 2010-01-10 18:45:25 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2010-01-10 18:50:05 +1000 |
commit | 5b7dc12c9c23215d0d6dc5ea44019e2ceb5769ab (patch) | |
tree | 5a5ed5347c26b7f1d6e7e6b9e34bbd03edff1c12 /crawl-ref/source/newgame.cc | |
parent | 28adee417435dac7697fb385b13e560084d170db (diff) | |
download | crawl-ref-5b7dc12c9c23215d0d6dc5ea44019e2ceb5769ab.tar.gz crawl-ref-5b7dc12c9c23215d0d6dc5ea44019e2ceb5769ab.zip |
Don't give Thieves crossbow skills (by).
Now that they don't start with hand crossbows, there's no point in
giving them any skill in crossbows. Instead, give them Throwing skill.
Diffstat (limited to 'crawl-ref/source/newgame.cc')
-rw-r--r-- | crawl-ref/source/newgame.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc index cf51b30a1a..f3358e52f4 100644 --- a/crawl-ref/source/newgame.cc +++ b/crawl-ref/source/newgame.cc @@ -4515,7 +4515,7 @@ bool _give_items_skills() you.skills[SK_STEALTH] = 2; you.skills[SK_STABBING] = 2; you.skills[SK_TRAPS_DOORS] = 2; - you.skills[SK_CROSSBOWS] = 1; + you.skills[SK_THROWING] = 2; break; case JOB_ASSASSIN: |