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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-16 12:49:37 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-16 12:49:37 +0000
commit5feccd8e038752a00f9408159da613ba7fd02be1 (patch)
treeb651e9a18e33bd0a9fd6ae96bc896909dacc9e3f /crawl-ref/source/output.cc
parent419037df3337c41f70d12818c780a52b691265d2 (diff)
downloadcrawl-ref-5feccd8e038752a00f9408159da613ba7fd02be1.tar.gz
crawl-ref-5feccd8e038752a00f9408159da613ba7fd02be1.zip
Fix inconsistencies with resistance displays in the "%" screen,
including a fix for [2822291]. (For the record, there still seem to be some inconsistencies with how many levels some resistances have; do acid resistance and clarity have 3 levels or 1?) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10229 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/output.cc')
-rw-r--r--crawl-ref/source/output.cc7
1 files changed, 3 insertions, 4 deletions
diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc
index 1eb6726ae1..366386004d 100644
--- a/crawl-ref/source/output.cc
+++ b/crawl-ref/source/output.cc
@@ -2086,7 +2086,6 @@ static std::vector<formatted_string> _get_overview_resistances(
const int rmuta = (wearing_amulet(AMU_RESIST_MUTATION, calc_unid)
|| player_mutation_level(MUT_MUTATION_RESISTANCE) == 3
|| you.religion == GOD_ZIN && you.piety >= 150);
-
const int rslow = wearing_amulet(AMU_RESIST_SLOW, calc_unid);
snprintf(buf, sizeof buf,
@@ -2133,9 +2132,9 @@ static std::vector<formatted_string> _get_overview_resistances(
const int rward = (wearing_amulet(AMU_WARDING, calc_unid)
|| you.religion == GOD_VEHUMET && !player_under_penance()
&& you.piety >= piety_breakpoint(2));
- const int rcons = wearing_amulet(AMU_CONSERVATION, calc_unid);
- const int rcorr = wearing_amulet(AMU_RESIST_CORROSION, calc_unid);
- const int rclar = wearing_amulet(AMU_CLARITY, calc_unid);
+ const int rcons = player_item_conserve(calc_unid);
+ const int rcorr = player_res_acid(calc_unid);
+ const int rclar = player_mental_clarity(calc_unid);
snprintf(buf, sizeof buf,
"%sSee Invis. : %s\n"
"%sWarding : %s\n"