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authorStefan O'Rear <stefanor@cox.net>2009-10-26 00:16:31 -0700
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2009-10-26 13:40:51 +0530
commitd55c844e48e7f56c4ec9b9bb6badd21a68022ea7 (patch)
treed18c6ca3bb1d6f02e7f0fb252dedee500ee7f621 /crawl-ref/source/output.cc
parent270ec5c73a1bf0f0514a8a8f95d4c191424b03bb (diff)
downloadcrawl-ref-d55c844e48e7f56c4ec9b9bb6badd21a68022ea7.tar.gz
crawl-ref-d55c844e48e7f56c4ec9b9bb6badd21a68022ea7.zip
Add stochastic torment resistance per dpeg
The mutation comes in three levels and blocks 20%, 40%, or 60% (shown to the user) of torments. Right now, you can cast Symbol of Torment with it; I doubt this is too good. It is on the tier-1 list for demonspawn mutations, and I expect it to be balanced appropriately. Signed-off-by: Darshan Shaligram <dshaligram@users.sourceforge.net>
Diffstat (limited to 'crawl-ref/source/output.cc')
-rw-r--r--crawl-ref/source/output.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc
index a03f66ff8a..9f43ad1427 100644
--- a/crawl-ref/source/output.cc
+++ b/crawl-ref/source/output.cc
@@ -2954,6 +2954,10 @@ std::string _status_mut_abilities()
case MUT_TORMENT_RESISTANCE:
current = "torment resistance";
break;
+ case MUT_STOCHASTIC_TORMENT_RESISTANCE:
+ snprintf(info, INFO_SIZE, "%d%% torment resistance", level*20);
+ current = info;
+ break;
case MUT_NEGATIVE_ENERGY_RESISTANCE:
snprintf(info, INFO_SIZE, "life protection %d", level);
current = info;