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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-21 10:19:41 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-21 10:19:41 +0000
commit1b6083af898fb45ab6c1d309b1a383ff85538969 (patch)
tree52a0ed7e32b993ca157da1859619e3633d50e91d /crawl-ref/source/player.cc
parentaf6dde3945128ffddf3e9b61c9ae9b9ab9064bc0 (diff)
downloadcrawl-ref-1b6083af898fb45ab6c1d309b1a383ff85538969.tar.gz
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If a monster surfaces and then submerges again in the same turn then give the
message "The monster surfaces briefly" instead of "The monster surfaces", so the player will have some idea as to why the monster isn't in view. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8647 c06c8d41-db1a-0410-9941-cceddc491573
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