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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-17 17:38:36 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-17 17:38:36 +0000
commit23c5277317de657f8376d1b5f33144948a811a42 (patch)
treede39ce9e4c369e1f42ddf291695d25b1c5c44c55 /crawl-ref/source/player.cc
parenta9a5ce7479fc6358f96aadad9654d35f2a573782 (diff)
downloadcrawl-ref-23c5277317de657f8376d1b5f33144948a811a42.tar.gz
crawl-ref-23c5277317de657f8376d1b5f33144948a811a42.zip
[1738010] Stash-tracker now also tracks traps and other dungeon features.
Changed env.grid to dungeon_feature_type. (The special-level builder still stores map characters directly into env.grid and then translates them to features.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1592 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index e266d6d620..a41cd41521 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -151,9 +151,9 @@ bool move_player_to_grid( int x, int y, bool stepped, bool allow_shift,
int id;
// assuming that entering the same square means coming from above (levitate)
const bool from_above = (you.x_pos == x && you.y_pos == y);
- const int old_grid = (from_above) ? static_cast<int>(DNGN_FLOOR)
+ const dungeon_feature_type old_grid = (from_above) ? DNGN_FLOOR
: grd[you.x_pos][you.y_pos];
- const int new_grid = grd[x][y];
+ const dungeon_feature_type new_grid = grd[x][y];
// really must be clear
ASSERT( !grid_is_solid( new_grid ) );
@@ -296,8 +296,8 @@ bool move_player_to_grid( int x, int y, bool stepped, bool allow_shift,
{
trap_known = false;
- const int type = trap_category( env.trap[id].type );
-
+ const dungeon_feature_type type =
+ trap_category( env.trap[id].type );
grd[you.x_pos][you.y_pos] = type;
set_envmap_obj(you.x_pos, you.y_pos, type);
}