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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-01 21:38:06 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-01 21:38:06 +0000
commit33f39e1feb49c5f7ef0fc748e16195849627faf9 (patch)
treef3f8d209377cc52716735994388c50d75caa9827 /crawl-ref/source/player.cc
parent4eb30eb42d7983767085a9a7bb45556b9b1665e3 (diff)
downloadcrawl-ref-33f39e1feb49c5f7ef0fc748e16195849627faf9.tar.gz
crawl-ref-33f39e1feb49c5f7ef0fc748e16195849627faf9.zip
* Fix some issues with the new food colourings, and make it respect
Vampires' drinking habits. * Allow other channels than MSGCH_TUTORIAL to use formatted strings and use it to send a coloured string through the butcher prompt, thus visibly setting off dangerous corpses. I'd like normal corpses (no patterns in food_colouring.txt matching) not to be highlighted at all, but they're currently shown in lightgrey, that will have to be improved. * Fix Vampire mutation screen displaying poison resistance wrongly. * Add a new option force_more_message whose syntax is copied from travel_stop_message. Any message containing a regex within this listing will enforce a -More- prompt. By default, it's only enabled for "You start to lose your buoyoncy." * Tweak the messages for Kenku flying to fix 1823833. * Make Xom be amused at players teleporting in a labyrinth or when becoming (Near) Starving while in a labyrinth and with little food at their disposal. Yes, it's one of those "Something for everyone" commits. :D git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5416 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc10
1 files changed, 6 insertions, 4 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 84feba599b..cbf12e67ec 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -1463,13 +1463,13 @@ int player_res_torment(bool)
|| you.species == SP_VAMPIRE && you.hunger_state == HS_STARVING);
}
-// funny that no races are susceptible to poisons {dlb}
+// Funny that no races are susceptible to poisons. {dlb}
// If temp is set to false, temporary sources or resistance won't be counted.
int player_res_poison(bool calc_unid, bool temp)
{
int rp = 0;
- // only thirsty vampires are naturally poison resistant
+ // Only thirsty vampires are naturally poison resistant.
if (you.species == SP_VAMPIRE && you.hunger_state < HS_SATIATED)
rp++;
@@ -6247,9 +6247,11 @@ flight_type player::flight_mode() const
return FL_FLY;
}
else if (is_levitating())
+ {
return (you.duration[DUR_CONTROLLED_FLIGHT]
- || wearing_amulet(AMU_CONTROLLED_FLIGHT)
- ? FL_FLY : FL_LEVITATE);
+ || wearing_amulet(AMU_CONTROLLED_FLIGHT) ? FL_FLY
+ : FL_LEVITATE);
+ }
else
return (FL_NONE);
}