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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-10 21:12:28 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-10 22:04:08 -0600
commit42876e1c49d03e594d7d129bd96fd9874ebe0106 (patch)
treee87fb003057c93dd3d10f195efd5b2d69a324c9d /crawl-ref/source/player.cc
parent46a9a48fae192feb0ee6440bee0623a8c026163c (diff)
downloadcrawl-ref-42876e1c49d03e594d7d129bd96fd9874ebe0106.tar.gz
crawl-ref-42876e1c49d03e594d7d129bd96fd9874ebe0106.zip
Add actor::undead_or_demonic() to check for those holiness types.
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc7
1 files changed, 7 insertions, 0 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 6dc93fb6f4..c3e79c0cfd 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -6363,6 +6363,13 @@ mon_holy_type player::holiness() const
return (MH_NATURAL);
}
+bool player::undead_or_demonic() const
+{
+ const mon_holy_type holi = holiness();
+
+ return (holi == MH_UNDEAD || holi == MH_DEMONIC);
+}
+
bool player::is_holy() const
{
if (is_good_god(religion))