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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-04 14:44:13 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-04 14:44:13 +0000
commit4d0b7c461fd459e01cab475eb6b01ab5ea9d4689 (patch)
tree3750b8574e0cba9afe96292cf622c385a30ce62e /crawl-ref/source/player.cc
parentda0c3f0c317cfb21e88aecbbb90388cc6d087cfe (diff)
downloadcrawl-ref-4d0b7c461fd459e01cab475eb6b01ab5ea9d4689.tar.gz
crawl-ref-4d0b7c461fd459e01cab475eb6b01ab5ea9d4689.zip
Redid monster death idiom so that monsters::hurt can implicitly
call monster_die(). (This behaviour can be overriden.) Minor code cleanups elsewhere, removal of dead code from bolt. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7123 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index ebd6b2d28b..c0d0cf39e0 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -6450,8 +6450,10 @@ void player::teleport(bool now, bool abyss_shift)
you_teleport();
}
-int player::hurt(const actor *agent, int amount, beam_type flavour)
+int player::hurt(const actor *agent, int amount, beam_type flavour,
+ bool cleanup_dead)
{
+ // We ignore cleanup_dead here.
const monsters *mon = dynamic_cast<const monsters*>(agent);
if (agent->atype() == ACT_MONSTER)
{