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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-06 13:02:53 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-06 13:02:53 +0000
commit540e73466ca8473cb46e6539a53b85d41c7a9382 (patch)
treee07f6f553145a74b860868cff9af5f0eaceb46b6 /crawl-ref/source/player.cc
parent230d9542b2d023d68b21c1533777d22850eeb350 (diff)
downloadcrawl-ref-540e73466ca8473cb46e6539a53b85d41c7a9382.tar.gz
crawl-ref-540e73466ca8473cb46e6539a53b85d41c7a9382.zip
[2096874] Player was not being warned when entering shallow water.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6889 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 6b55e10e24..799b038380 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -114,7 +114,8 @@ bool move_player_to_grid( const coord_def& p, bool stepped, bool allow_shift,
// assuming that entering the same square means coming from above (levitate)
const bool from_above = (you.pos() == p);
- const dungeon_feature_type old_grid = (from_above) ? DNGN_FLOOR : grd(p);
+ const dungeon_feature_type old_grid =
+ (from_above) ? DNGN_FLOOR : grd(you.pos());
const dungeon_feature_type new_grid = grd(p);
// Really must be clear.
@@ -4250,7 +4251,7 @@ bool wearing_amulet(jewellery_type amulet, bool calc_unid)
{
if ( extrinsic_amulet_effect(amulet) )
return (true);
-
+
if (you.equip[EQ_AMULET] == -1)
return (false);