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author | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-01 23:47:56 +0000 |
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committer | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-01 23:47:56 +0000 |
commit | 57ae10de70746396e8218821fcd8a93b7a4451dc (patch) | |
tree | d584c06f60ebd22b4fc6857937c26710bacfbe9c /crawl-ref/source/player.cc | |
parent | 5480f286fa2ed4a7b90cf65e5a3bc203b27c7d0e (diff) | |
download | crawl-ref-57ae10de70746396e8218821fcd8a93b7a4451dc.tar.gz crawl-ref-57ae10de70746396e8218821fcd8a93b7a4451dc.zip |
Experience card now doesn't guarantee a level but does add XP to pool.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2963 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r-- | crawl-ref/source/player.cc | 26 |
1 files changed, 1 insertions, 25 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index 05ad9c7f98..53fdbf656f 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -3999,30 +3999,6 @@ unsigned long exp_needed(int lev) unsigned long level = 0; -#if 0 - case 1: level = 1; - case 2: level = 10; - case 3: level = 35; - case 4: level = 70; - case 5: level = 120; - case 6: level = 250; - case 7: level = 510; - case 8: level = 900; - case 9: level = 1700; - case 10: level = 3500; - case 11: level = 8000; - case 12: level = 20000; - - default: //return 14000 * (lev - 11); - level = 20000 * (lev - 11) + ((lev - 11) * (lev - 11) * (lev - 11)) * 130; - break; -#endif - - // This is a better behaved function than the above. The above looks - // really ugly when you consider the second derivative, its not smooth - // and has a horrible bump at level 12 followed by comparitively easy - // teen levels. This tries to sort out those issues. - // // Basic plan: // Section 1: levels 1- 5, second derivative goes 10-10-20-30. // Section 2: levels 6-13, second derivative is exponential/doubling. @@ -4088,7 +4064,7 @@ unsigned long exp_needed(int lev) if (lev < 13) { lev -= 4; - level = 10 + 10 * lev + 30 * (2 << lev); + level = 10 + 10 * lev + (60 << lev); } else { |