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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-20 21:09:20 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-20 21:09:20 +0000 |
commit | 5efa2c8d72281546295d159f8916c6598ad7291e (patch) | |
tree | 34dc75eba2f384d582462266bcb61ef9bdf822d2 /crawl-ref/source/player.cc | |
parent | c7a78ad69f3470fd1202507dbd28972010658466 (diff) | |
download | crawl-ref-5efa2c8d72281546295d159f8916c6598ad7291e.tar.gz crawl-ref-5efa2c8d72281546295d159f8916c6598ad7291e.zip |
Remove paws and sleepiness mutations. Those two just don't cut it.
As long as "shaggy fur" stays in, I'm happy. :)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3763 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r-- | crawl-ref/source/player.cc | 17 |
1 files changed, 4 insertions, 13 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index 5b138ebe2f..a1318308c9 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -610,11 +610,8 @@ bool player_has_feet() if (you.species == SP_NAGA || player_genus(GENPC_DRACONIAN)) return false; - if (you.mutation[MUT_HOOVES] || you.mutation[MUT_TALONS] - || you.mutation[MUT_PAWS]) - { + if (you.mutation[MUT_HOOVES] || you.mutation[MUT_TALONS]) return false; - } return true; } @@ -629,8 +626,7 @@ bool you_tran_can_wear(int eq, bool check_mutation) if (eq == EQ_BOOTS && (player_is_swimming() && you.species == SP_MERFOLK - || you.mutation[MUT_HOOVES] || you.mutation[MUT_TALONS] - || you.mutation[MUT_PAWS])) + || you.mutation[MUT_HOOVES] || you.mutation[MUT_TALONS])) { return false; } @@ -3518,13 +3514,8 @@ int check_stealth(void) else if ( !player_can_swim() ) stealth /= 2; // splashy-splashy } - else - { - if (you.mutation[MUT_HOOVES]) - stealth -= 10; // clippety-clop - else if (you.mutation[MUT_PAWS]) - stealth += 10; - } + else if (you.mutation[MUT_HOOVES]) + stealth -= 10; // clippety-clop // Radiating silence is the negative complement of shouting all the // time... a sudden change from background noise to no noise is going |