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author | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-08 23:23:32 -0800 |
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committer | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-08 23:25:20 -0800 |
commit | 6521776b1fc7b68f7cb025397797cd8cad5a32e0 (patch) | |
tree | d648ee1c1a06be0b2e0022616a2aa0f8f86833ac /crawl-ref/source/player.cc | |
parent | b3f20c3f817c2b820ae95f3d6c2dbc4379872060 (diff) | |
download | crawl-ref-6521776b1fc7b68f7cb025397797cd8cad5a32e0.tar.gz crawl-ref-6521776b1fc7b68f7cb025397797cd8cad5a32e0.zip |
Bug 2852602: wall stopped beam gets two chances
If a wall stopped an item beam, and there was an actor right in front of
the wall, then the beam would try to hit the actor with the item, even
if the beam had already missed.
Diffstat (limited to 'crawl-ref/source/player.cc')
0 files changed, 0 insertions, 0 deletions