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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-31 08:41:27 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-31 08:41:27 +0000 |
commit | 86d488e3efa0b1d8ec12223527235e3ef3a5fec2 (patch) | |
tree | 88b3d97a6f74ea6eb21405b3072e1e1a9c6830b0 /crawl-ref/source/player.cc | |
parent | 496a1b4c58651aa28878db51bb1d5f3534d8a0a5 (diff) | |
download | crawl-ref-86d488e3efa0b1d8ec12223527235e3ef3a5fec2.tar.gz crawl-ref-86d488e3efa0b1d8ec12223527235e3ef3a5fec2.zip |
Add arena mode, activated on the command-line by 'crawl -arena "monster v monster"' (eg: crawl -arena "Sigmund v Jessica") to let monsters fight each other undisturbed by the player. Good to examine monster AI and monster behaviour when the player is AWOL.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8059 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r-- | crawl-ref/source/player.cc | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index f04a9e4094..1bc4a67654 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -2919,6 +2919,9 @@ void forget_map(unsigned char chance_forgotten, bool force) void gain_exp( unsigned int exp_gained, unsigned int* actual_gain, unsigned int* actual_avail_gain) { + if (crawl_state.arena) + return; + if (player_equip_ego_type( EQ_BODY_ARMOUR, SPARM_ARCHMAGI )) exp_gained = div_rand_round( exp_gained, 4 ); @@ -6941,6 +6944,9 @@ bool player::visible_to(const actor *looker) const bool player::can_see(const actor *target) const { + if (crawl_state.arena) + return target->visible_to(this); + if (this == target) return visible_to(target); |