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authorAdam Borowski <kilobyte@angband.pl>2009-10-04 18:15:56 +0200
committerAdam Borowski <kilobyte@angband.pl>2009-10-05 22:02:25 +0200
commitb7dee52a419fd5470a063b2e34b3d2bfb7a04e5f (patch)
treefef93966a3726abaac7e3045f869bd15ec941092 /crawl-ref/source/player.cc
parentef6ad2cc032c461e2acea1f53dc01710b8dd2305 (diff)
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Amulet of guardian spirit, it comes as an amulet or a cap.
When worn, all non-poison damage will drain mana instead, hurting hp only after mana is depleted. The cap brand is intended only for a fixedart, but per dpeg's request, it will be generated on ordinary caps for now, as a test.
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc7
1 files changed, 7 insertions, 0 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index aa79a289d6..b902943ec8 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -4495,6 +4495,13 @@ int player_mental_clarity(bool calc_unid, bool items)
return ((ret > 3) ? 3 : ret);
}
+int player_spirit_shield(bool calc_unid)
+{
+ return player_equip(EQ_AMULET, AMU_GUARDIAN_SPIRIT, calc_unid)
+ + player_equip_ego_type(EQ_HELMET, SPARM_SPIRIT_SHIELD)
+ + scan_artefacts(ARTP_SPIRIT_SHIELD);
+}
+
// Returns whether the player has the effect of the amulet from a
// non-amulet source.
bool extrinsic_amulet_effect(jewellery_type amulet)