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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-22 18:35:17 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-22 18:35:17 +0000
commitc8900f370bd9fa411032c36ed33679f0543f9e34 (patch)
treeb39a0c7de47e81cf04e3d3b51c61487047c2cba5 /crawl-ref/source/player.cc
parent22cf9f4f68bfcf14d426dd8d3cd4d66e69c3b097 (diff)
downloadcrawl-ref-c8900f370bd9fa411032c36ed33679f0543f9e34.tar.gz
crawl-ref-c8900f370bd9fa411032c36ed33679f0543f9e34.zip
Add miscellaneous undead-related fixes. When changing species to
vampire in wizard mode, set you.is_undead to the proper value; check for you.is_undead's being US_UNDEAD when determining if a species can eat, instead of checking for the mummy species directly; and display the "if you weren't so full, you could turn into a bat" message for vampires that gain the ability when at least full, instead of only when satiated, since it won't work in the former case. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4476 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 0a0c8673c8..a1699b348d 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -3068,7 +3068,7 @@ void level_change(bool skip_attribute_increase)
case SP_VAMPIRE:
if (you.experience_level == 3)
{
- if (you.hunger_state == HS_ENGORGED)
+ if (you.hunger_state > HS_SATIATED)
{
mpr( "If you weren't so full you could now transform "
"into a vampire bat.", MSGCH_INTRINSIC_GAIN );