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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-20 19:32:38 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-20 19:32:38 +0000
commitc917efe2ecd38f449619d7b25160c8053b81e108 (patch)
treec0c482a7dd4eff5c01b768685a982ae9ea6ff6b3 /crawl-ref/source/player.cc
parent0da6681bc0a2f308f9bca6e030adf9a54bc3b959 (diff)
downloadcrawl-ref-c917efe2ecd38f449619d7b25160c8053b81e108.tar.gz
crawl-ref-c917efe2ecd38f449619d7b25160c8053b81e108.zip
Use ETC_MAGIC for beam animations with unknown effect, so we don't
accidentally leak information about unID'd wands etc. Some additional space fixes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10358 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
-rw-r--r--crawl-ref/source/player.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 10b2e1f904..a6b06e0e04 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -7141,8 +7141,8 @@ void player::paralyse(actor *who, int str)
int &paralysis(duration[DUR_PARALYSIS]);
- mprf( "You %s the ability to move!",
- paralysis ? "still haven't" : "suddenly lose" );
+ mprf("You %s the ability to move!",
+ paralysis ? "still haven't" : "suddenly lose");
if (str > paralysis && (paralysis < 3 || one_chance_in(paralysis)))
paralysis = str;
@@ -7157,8 +7157,8 @@ void player::petrify(actor *who, int str)
int &petrif(duration[DUR_PETRIFIED]);
- mprf( "You %s the ability to move!",
- petrif ? "still haven't" : "suddenly lose" );
+ mprf("You %s the ability to move!",
+ petrif ? "still haven't" : "suddenly lose");
if (str > petrif && (petrif < 3 || one_chance_in(petrif)))
petrif = str;