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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-18 01:05:10 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-18 01:05:10 +0000
commitdfb4f758b542dac6147dc5284e51b3875469e36e (patch)
tree69c82ce52fdb23b4256d2c619631631c9a888e72 /crawl-ref/source/player.cc
parentd9a793b72258ceb8f5465161acf8ba743ca26d89 (diff)
downloadcrawl-ref-dfb4f758b542dac6147dc5284e51b3875469e36e.tar.gz
crawl-ref-dfb4f758b542dac6147dc5284e51b3875469e36e.zip
Use the same type for shield_blocks on both the player and monster
sides. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8524 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/player.cc')
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