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authorVsevolod Kozlov <zaba@thorium.homeunix.org>2009-11-14 11:57:40 +0300
committerVsevolod Kozlov <zaba@thorium.homeunix.org>2009-11-14 12:05:20 +0300
commitfc47d3d34c2e0bd428937bc1266d7375d013c422 (patch)
treecf2acba49c9199a8ce98c4609090e6fcfd2f5c2a /crawl-ref/source/player.h
parente7c8daa764478faeadb05f074819c64c6cf3c36e (diff)
downloadcrawl-ref-fc47d3d34c2e0bd428937bc1266d7375d013c422.tar.gz
crawl-ref-fc47d3d34c2e0bd428937bc1266d7375d013c422.zip
Remove unused player_damage_brand.
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r--crawl-ref/source/player.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index a82d4dc9c6..68cb1732cb 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -566,7 +566,6 @@ bool berserk_check_wielded_weapon(void);
int player_equip( equipment_type slot, int sub_type, bool calc_unid = true );
int player_equip_ego_type( int slot, int sub_type );
bool player_equip_unrand( int unrand_index );
-int player_damage_brand(void);
int player_damage_type(void);
bool player_can_hit_monster(const monsters *mon);