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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-04 06:30:41 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-04 06:30:41 +0000
commitd5c69c9f285d371b0625de75b9a71055ec220061 (patch)
tree0ec078bad93eadb5c3cc680b617e6b5a6f82e42a /crawl-ref/source/religion.h
parent9031dab3a7fd207c9d6ac99fc16874b959c51f8c (diff)
downloadcrawl-ref-d5c69c9f285d371b0625de75b9a71055ec220061.tar.gz
crawl-ref-d5c69c9f285d371b0625de75b9a71055ec220061.zip
[1956565] Fix issues with monster names.
Monster names are now stored in the monster struct and saved. Changed some monster-finding functions to return monsters* instead of monster index for type-safety. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4859 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/religion.h')
-rw-r--r--crawl-ref/source/religion.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h
index 7e972edeef..e870841980 100644
--- a/crawl-ref/source/religion.h
+++ b/crawl-ref/source/religion.h
@@ -78,7 +78,7 @@ bool tso_stab_safe_monster(const actor *act);
bool is_good_follower(const monsters* mon);
bool is_orcish_follower(const monsters* mon);
bool is_follower(const monsters* mon);
-bool bless_follower(int follower = -1,
+bool bless_follower(monsters *follower = NULL,
god_type god = you.religion,
bool (*suitable)(const monsters* mon) = is_follower,
bool force = false);