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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-01 16:32:51 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-01 16:32:51 +0000 |
commit | ae2d625b606950d4224af940e14517dbc3e046d3 (patch) | |
tree | 865ec87156321457a2bfa4154f9cb2d80a8bf140 /crawl-ref/source/spells1.cc | |
parent | c2a617f20f11fd539a12b5c391455fb35faf2b92 (diff) | |
download | crawl-ref-ae2d625b606950d4224af940e14517dbc3e046d3.tar.gz crawl-ref-ae2d625b606950d4224af940e14517dbc3e046d3.zip |
Make sirens draw the player in their direction. This will not actually
pull the player into deep water, but it's a scary enough effect.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7711 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells1.cc')
-rw-r--r-- | crawl-ref/source/spells1.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/spells1.cc b/crawl-ref/source/spells1.cc index 1c17ae78d8..dd1e0b7497 100644 --- a/crawl-ref/source/spells1.cc +++ b/crawl-ref/source/spells1.cc @@ -172,12 +172,12 @@ int blink(int pow, bool high_level_controlled_blink, bool wizard_blink) } else { - // no longer held in net + // No longer held in net. clear_trapping_net(); move_player_to_grid(beam.target, false, true, true); - // controlling teleport contaminates the player -- bwr + // Controlling teleport contaminates the player. -- bwr if (!wizard_blink) contaminate_player( 1, true ); } @@ -190,7 +190,7 @@ int blink(int pow, bool high_level_controlled_blink, bool wizard_blink) crawl_state.cancel_cmd_repeat(); return (1); -} // end blink() +} void random_blink(bool allow_partial_control, bool override_abyss) { |