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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-11 16:50:49 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-11 16:50:49 +0000
commitc6eeb1565529f5dbccf20abfabfc413032667a2c (patch)
treef0c182a884bf887c50f420e3c854077f7ee840bb /crawl-ref/source/spells1.cc
parenta41b4e92c5c9946f76a4141fa935c72c4da10ee1 (diff)
downloadcrawl-ref-c6eeb1565529f5dbccf20abfabfc413032667a2c.tar.gz
crawl-ref-c6eeb1565529f5dbccf20abfabfc413032667a2c.zip
Added final score to morgue
Tuned abjuration parameters slightly: - Monster abjuration attenuates more the more summons it hits. - Upped player abjuration power slightly. May need more tuning. Backlight (corona or glow) makes you extremely unstealthy. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1839 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells1.cc')
-rw-r--r--crawl-ref/source/spells1.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells1.cc b/crawl-ref/source/spells1.cc
index 4db7987997..8d952972d6 100644
--- a/crawl-ref/source/spells1.cc
+++ b/crawl-ref/source/spells1.cc
@@ -668,7 +668,7 @@ void abjuration(int pow)
mpr("Send 'em back where they came from!");
// Scale power into something comparable to summon lifetime.
- const int abjdur = pow * 10;
+ const int abjdur = pow * 12;
for (int ab = 0; ab < MAX_MONSTERS; ab++)
{