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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-30 20:31:38 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-30 20:31:38 +0000 |
commit | e864f4d3b84c1efe09175652a9830dddbc0bd6a5 (patch) | |
tree | 7322d1cc0393f62adb256204a714cdcd976a2d62 /crawl-ref/source/spells1.cc | |
parent | 7554b6525e58b192f168e50233479f3fb1d19f5e (diff) | |
download | crawl-ref-e864f4d3b84c1efe09175652a9830dddbc0bd6a5.tar.gz crawl-ref-e864f4d3b84c1efe09175652a9830dddbc0bd6a5.zip |
A completely reworked version of Zin as per the lengthy
discussion in October/November.
Zin effects:
- protection from harm (like all good gods)
- feeding when starving (as before)
- mutation resistance (chance of piety/200)
Zin restrictions:
- no cannibalism (like all good gods)
- no attacking friends
- no eating of intelligent beings' corpses
- no deliberate mutating
Zin invocations:
- Smiting (general priestly ability?)
- Revitalisation (Minor Healing + 5 mp)
- Sanctuary (protection from attacks)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3164 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells1.cc')
-rw-r--r-- | crawl-ref/source/spells1.cc | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/crawl-ref/source/spells1.cc b/crawl-ref/source/spells1.cc index 900514d471..f59185f960 100644 --- a/crawl-ref/source/spells1.cc +++ b/crawl-ref/source/spells1.cc @@ -653,6 +653,15 @@ int cast_healing( int pow ) return (healing_spell( pow + roll_dice( 2, pow ) - 2 )); } +int cast_revitalisation( int pow ) +{ + // first increase MP by 5 or to maximum, whichever is lower + inc_mp(5, false); + + // then cast healing (as in Minor Healing) + return cast_healing(pow); +} + bool cast_revivification(int power) { int loopy = 0; // general purpose loop variable {dlb} |