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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-30 20:31:38 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-30 20:31:38 +0000
commite864f4d3b84c1efe09175652a9830dddbc0bd6a5 (patch)
tree7322d1cc0393f62adb256204a714cdcd976a2d62 /crawl-ref/source/spells1.h
parent7554b6525e58b192f168e50233479f3fb1d19f5e (diff)
downloadcrawl-ref-e864f4d3b84c1efe09175652a9830dddbc0bd6a5.tar.gz
crawl-ref-e864f4d3b84c1efe09175652a9830dddbc0bd6a5.zip
A completely reworked version of Zin as per the lengthy
discussion in October/November. Zin effects: - protection from harm (like all good gods) - feeding when starving (as before) - mutation resistance (chance of piety/200) Zin restrictions: - no cannibalism (like all good gods) - no attacking friends - no eating of intelligent beings' corpses - no deliberate mutating Zin invocations: - Smiting (general priestly ability?) - Revitalisation (Minor Healing + 5 mp) - Sanctuary (protection from attacks) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3164 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells1.h')
-rw-r--r--crawl-ref/source/spells1.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/spells1.h b/crawl-ref/source/spells1.h
index 5764bdef73..00881795be 100644
--- a/crawl-ref/source/spells1.h
+++ b/crawl-ref/source/spells1.h
@@ -52,6 +52,7 @@ char cast_lesser_healing(void);
* called from: ability - spell
* *********************************************************************** */
int cast_healing(int power);
+int cast_revitalisation(int power);
// last updated 24may2000 {dlb}
/* ***********************************************************************