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authorRobert Vollmert <rvollmert@gmx.net>2009-11-16 17:37:57 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-16 18:23:00 +0100
commit5059f548248efbc905c16a7cfbaa41d98c30dcb0 (patch)
tree0aa65a78de92869f11b5b6b33ebc8232a745ac35 /crawl-ref/source/spells3.cc
parentff283eb9d0c4316165e9d8a6d9eb13b28a8f7c59 (diff)
downloadcrawl-ref-5059f548248efbc905c16a7cfbaa41d98c30dcb0.tar.gz
crawl-ref-5059f548248efbc905c16a7cfbaa41d98c30dcb0.zip
Make some viewwindow show update requirements explicit, remove others.
Diffstat (limited to 'crawl-ref/source/spells3.cc')
-rw-r--r--crawl-ref/source/spells3.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc
index d50eb51328..9a598aa9c7 100644
--- a/crawl-ref/source/spells3.cc
+++ b/crawl-ref/source/spells3.cc
@@ -1420,7 +1420,7 @@ static bool _teleport_player(bool allow_control, bool new_abyss_area)
// Update what we can see at the current location as well as its stash,
// in case something happened in the exact turn that we teleported
// (like picking up/dropping an item).
- viewwindow(false);
+ viewwindow(false, true);
StashTrack.update_stash();
if (you.duration[DUR_CONDENSATION_SHIELD] > 0)