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author | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-10-13 19:21:16 -0500 |
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committer | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-10-13 19:21:16 -0500 |
commit | 5db24dfec9203a03424ebcd458766d36b11b68c1 (patch) | |
tree | 9c0e65a2f03db2eec80626f960de05a0d869fe70 /crawl-ref/source/spells3.h | |
parent | 02ddc794a13c5e2f5a3d177e166f247ac5f2982c (diff) | |
download | crawl-ref-5db24dfec9203a03424ebcd458766d36b11b68c1.tar.gz crawl-ref-5db24dfec9203a03424ebcd458766d36b11b68c1.zip |
Rename Summon Wraiths to Haunt everywhere, for consistency, and adjust
the tiles accordingly.
Diffstat (limited to 'crawl-ref/source/spells3.h')
-rw-r--r-- | crawl-ref/source/spells3.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells3.h b/crawl-ref/source/spells3.h index 0bbe327f6a..0d47622da8 100644 --- a/crawl-ref/source/spells3.h +++ b/crawl-ref/source/spells3.h @@ -61,7 +61,7 @@ int animate_dead(actor *caster, int pow, beh_type beha, unsigned short hitting, bool cast_simulacrum(int pow, god_type god = GOD_NO_GOD); bool cast_twisted_resurrection(int pow, god_type god = GOD_NO_GOD); -bool cast_summon_wraiths(int pow, const coord_def& where, god_type god = GOD_NO_GOD); +bool cast_haunt(int pow, const coord_def& where, god_type god = GOD_NO_GOD); bool cast_death_channel(int pow, god_type god = GOD_NO_GOD); void you_teleport(); |