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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-05 14:49:52 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-05 14:49:52 +0000
commita3ed7b6290c0b2ed92590fe4021a451886af85a1 (patch)
treea294d8dceab0ceda9420b96c73f4adad99746b0d /crawl-ref/source/spells3.h
parent8d230ac236d999741e99f427634f908a8fd8452d (diff)
downloadcrawl-ref-a3ed7b6290c0b2ed92590fe4021a451886af85a1.tar.gz
crawl-ref-a3ed7b6290c0b2ed92590fe4021a451886af85a1.zip
Updated build instructions for DOS, Windows, Linux.
Fixed targeting for Sandblast, Bone Shards, verified that targeting works okay for all spells (woof). Updated level layouts with more random features (David). Made makefile.unix default to using flex instead of lex. Tweaked beam names for dragon breath. s/Paralyze/Paralyse/ Don't show current target for direction-only targeting. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1222 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells3.h')
-rw-r--r--crawl-ref/source/spells3.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/spells3.h b/crawl-ref/source/spells3.h
index 8d8a77e1b0..067117f979 100644
--- a/crawl-ref/source/spells3.h
+++ b/crawl-ref/source/spells3.h
@@ -14,6 +14,7 @@
struct dist;
+struct bolt;
// updated 24may2000 {dlb}
/* ***********************************************************************
@@ -33,7 +34,7 @@ int airstrike(int power, dist &beam);
/* ***********************************************************************
* called from: spell
* *********************************************************************** */
-int cast_bone_shards(int power);
+int cast_bone_shards(int power, bolt &);
// updated 24may2000 {dlb}
@@ -61,7 +62,7 @@ bool cast_selective_amnesia(bool force);
/* ***********************************************************************
* called from: ability - spell
* *********************************************************************** */
-int cast_smiting(int power);
+int cast_smiting(int power, dist &);
// updated 24may2000 {dlb}