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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-15 11:02:27 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-15 11:02:27 +0000 |
commit | 325516c60743ee1241e9ca3d13e4fd8a36d19c94 (patch) | |
tree | 151760b072e644587218af90c0c0d7694256fb1a /crawl-ref/source/spells4.cc | |
parent | 298c1e905c0c3d04acdb1dd0c5e6bedce77dec3c (diff) | |
download | crawl-ref-325516c60743ee1241e9ca3d13e4fd8a36d19c94.tar.gz crawl-ref-325516c60743ee1241e9ca3d13e4fd8a36d19c94.zip |
Smarter exclusions, yay!
* Exclusions are now treated similarly to annotations and automatically
added to the overmap (with the monster name if centered on a monster).
* Exclusions remember whether they were placed automatically and if so,
what monster triggered it.
* If a grid that was previously autoexcluded comes back into sight and no
longer contains the monster that triggered the autoexclusion (dead,
moved away or invisible), the autoexclusion is removed again.
I updated the tags, so it should be save compatible but I'm not making
any promises.
Also fix the Wild magic card not being documented correctly.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10679 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spells4.cc')
-rw-r--r-- | crawl-ref/source/spells4.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc index 0101f92d1c..6484fa1f83 100644 --- a/crawl-ref/source/spells4.cc +++ b/crawl-ref/source/spells4.cc @@ -1359,7 +1359,7 @@ bool cast_fragmentation(int pow, const dist& spd) { int debris = 0; bool explode = false; - bool hole = true; + bool hole = true; const char *what = NULL; ray_def ray; |