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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-29 22:20:54 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-29 22:20:54 +0000
commit10676923ec3e6a636e021089ef8e0e39c097e983 (patch)
tree8d808505b259b446cea3f6fd15afbcd144aa8492 /crawl-ref/source/spl-book.h
parenteeaba130f2a67321b64889c935fe443af70e3e97 (diff)
downloadcrawl-ref-10676923ec3e6a636e021089ef8e0e39c097e983.tar.gz
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FR 2532818: Allow randart books to be named after uniques and legendary mages.
Also, randart books created by acquirement (not gifts) have a chance to be named after the player. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8848 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spl-book.h')
-rw-r--r--crawl-ref/source/spl-book.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-book.h b/crawl-ref/source/spl-book.h
index e48ea6fe09..53aaef2f49 100644
--- a/crawl-ref/source/spl-book.h
+++ b/crawl-ref/source/spl-book.h
@@ -70,7 +70,7 @@ int count_staff_spells(const item_def &item, bool need_id);
int rod_shield_leakage();
bool make_book_level_randart(item_def &book, int level = -1,
- int num_spells = -1);
+ int num_spells = -1, std::string owner = "");
bool make_book_theme_randart(item_def &book,
int disc1 = 0, int disc2 = 0,
int num_spells = -1, int max_levels = -1,