summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/spl-data.h
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-11 20:00:52 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-11 20:00:52 +0000
commit6f27175d3cc8b754380035036d1dbbb109b5cebe (patch)
tree2ecd8882fdce44907fce5845e14773b2999223e6 /crawl-ref/source/spl-data.h
parent260284a5ad0dbc2448bb3f5dd80ea0efb9daef42 (diff)
downloadcrawl-ref-6f27175d3cc8b754380035036d1dbbb109b5cebe.tar.gz
crawl-ref-6f27175d3cc8b754380035036d1dbbb109b5cebe.zip
Rename Transmigration -> Transmutation.
Move randart spellbook tiles into subfolder /artefact, like for other artefacts. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8415 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/spl-data.h')
-rw-r--r--crawl-ref/source/spl-data.h56
1 files changed, 28 insertions, 28 deletions
diff --git a/crawl-ref/source/spl-data.h b/crawl-ref/source/spl-data.h
index ae668b289f..0b498d9ab7 100644
--- a/crawl-ref/source/spl-data.h
+++ b/crawl-ref/source/spl-data.h
@@ -26,7 +26,7 @@
migrations in that the latter cause a permanent alteration in something
which persists even after the magic has faded, while the effects of the
former last only so long as the magic does. Sometimes enchantments may take
- advantage of the more powerful aspects of transmigration to induce some
+ advantage of the more powerful aspects of transmutation to induce some
kind of radical change (eg polymorph).
Some enchantments would also fall under the description of 'meta-magic'
spells, like Selective Amnesia and Remove Curse (and if I ever implement
@@ -53,7 +53,7 @@
Especially because having a fire specialisation basically removes any chance
of ever using ice spells effectively, and vice versa.
- Transmigration
+ Transmutation
See enchantments.
Necromancy
@@ -313,7 +313,7 @@
{
SPELL_DIG, "Dig",
- SPTYP_TRANSMIGRATION | SPTYP_EARTH,
+ SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF | SPFLAG_NEUTRAL,
4,
200,
@@ -378,7 +378,7 @@
{
SPELL_POLYMORPH_OTHER, "Polymorph Other",
- SPTYP_TRANSMIGRATION, // removed enchantment, wasn't needed -- bwr
+ SPTYP_TRANSMUTATION, // removed enchantment, wasn't needed -- bwr
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
5,
200,
@@ -1344,7 +1344,7 @@
{
SPELL_FULSOME_DISTILLATION, "Fulsome Distillation",
- SPTYP_TRANSMIGRATION | SPTYP_NECROMANCY,
+ SPTYP_TRANSMUTATION | SPTYP_NECROMANCY,
SPFLAG_NONE,
1,
50,
@@ -1422,7 +1422,7 @@
{
SPELL_CIGOTUVIS_DEGENERATION, "Cigotuvi's Degeneration",
- SPTYP_TRANSMIGRATION | SPTYP_NECROMANCY,
+ SPTYP_TRANSMUTATION | SPTYP_NECROMANCY,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
5,
200,
@@ -1813,7 +1813,7 @@
{
SPELL_ALTER_SELF, "Alter Self",
- SPTYP_TRANSMIGRATION,
+ SPTYP_TRANSMUTATION,
SPFLAG_NONE,
7,
0,
@@ -1878,7 +1878,7 @@
{
SPELL_SPIDER_FORM, "Spider Form",
- SPTYP_TRANSMIGRATION | SPTYP_POISON,
+ SPTYP_TRANSMUTATION | SPTYP_POISON,
SPFLAG_HELPFUL,
3,
200,
@@ -1891,7 +1891,7 @@
{
SPELL_DISRUPT, "Disrupt",
- SPTYP_TRANSMIGRATION,
+ SPTYP_TRANSMUTATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_BATTLE | SPFLAG_DEVEL,
1,
25,
@@ -1904,7 +1904,7 @@
{
SPELL_DISINTEGRATE, "Disintegrate",
- SPTYP_TRANSMIGRATION,
+ SPTYP_TRANSMUTATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF | SPFLAG_CARD,
6,
200,
@@ -1917,7 +1917,7 @@
{
SPELL_BLADE_HANDS, "Blade Hands",
- SPTYP_TRANSMIGRATION,
+ SPTYP_TRANSMUTATION,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
5, // only removes weapon, so I raised this from 4 -- bwr
200,
@@ -1930,7 +1930,7 @@
{
SPELL_STATUE_FORM, "Statue Form",
- SPTYP_TRANSMIGRATION | SPTYP_EARTH,
+ SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_HELPFUL,
6,
200,
@@ -1943,7 +1943,7 @@
{
SPELL_ICE_FORM, "Ice Form",
- SPTYP_ICE | SPTYP_TRANSMIGRATION,
+ SPTYP_ICE | SPTYP_TRANSMUTATION,
SPFLAG_HELPFUL,
4, // doesn't allow for equipment, so I lowered this from 5 -- bwr
200,
@@ -1956,7 +1956,7 @@
{
SPELL_DRAGON_FORM, "Dragon Form",
- SPTYP_FIRE | SPTYP_TRANSMIGRATION,
+ SPTYP_FIRE | SPTYP_TRANSMUTATION,
SPFLAG_HELPFUL,
8,
200,
@@ -1969,7 +1969,7 @@
{
SPELL_NECROMUTATION, "Necromutation",
- SPTYP_TRANSMIGRATION | SPTYP_NECROMANCY,
+ SPTYP_TRANSMUTATION | SPTYP_NECROMANCY,
SPFLAG_HELPFUL,
8,
200,
@@ -2138,7 +2138,7 @@
{
SPELL_PASSWALL, "Passwall",
- SPTYP_TRANSMIGRATION | SPTYP_EARTH,
+ SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_ESCAPE,
3,
200,
@@ -2151,7 +2151,7 @@
{
SPELL_IGNITE_POISON, "Ignite Poison",
- SPTYP_FIRE | SPTYP_TRANSMIGRATION,
+ SPTYP_FIRE | SPTYP_TRANSMUTATION,
SPFLAG_AREA | SPFLAG_BATTLE,
6,
200,
@@ -2164,7 +2164,7 @@
{
SPELL_STICKS_TO_SNAKES, "Sticks to Snakes",
- SPTYP_TRANSMIGRATION | SPTYP_SUMMONING,
+ SPTYP_TRANSMUTATION | SPTYP_SUMMONING,
SPFLAG_BATTLE,
2,
200,
@@ -2333,7 +2333,7 @@
{
SPELL_SHATTER, "Shatter",
- SPTYP_TRANSMIGRATION | SPTYP_EARTH,
+ SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_AREA,
9,
200,
@@ -2398,7 +2398,7 @@
{
SPELL_INTOXICATE, "Alistair's Intoxication",
- SPTYP_TRANSMIGRATION | SPTYP_POISON,
+ SPTYP_TRANSMUTATION | SPTYP_POISON,
SPFLAG_NONE,
4,
0,
@@ -2411,7 +2411,7 @@
{
SPELL_EVAPORATE, "Evaporate",
- SPTYP_FIRE | SPTYP_TRANSMIGRATION,
+ SPTYP_FIRE | SPTYP_TRANSMUTATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_AREA,
2, // XXX: level 2 or 3, what should it be now? -- bwr
200,
@@ -2424,7 +2424,7 @@
{
SPELL_FRAGMENTATION, "Lee's Rapid Deconstruction",
- SPTYP_TRANSMIGRATION | SPTYP_EARTH,
+ SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_GRID,
5,
200,
@@ -2437,7 +2437,7 @@
{
SPELL_AIR_WALK, "Air Walk",
- SPTYP_TRANSMIGRATION | SPTYP_AIR,
+ SPTYP_TRANSMUTATION | SPTYP_AIR,
SPFLAG_HELPFUL,
9,
200,
@@ -2450,7 +2450,7 @@
{
SPELL_SANDBLAST, "Sandblast",
- SPTYP_TRANSMIGRATION | SPTYP_EARTH,
+ SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF | SPFLAG_BATTLE,
1,
50,
@@ -2463,7 +2463,7 @@
{
SPELL_ROTTING, "Rotting",
- SPTYP_TRANSMIGRATION | SPTYP_NECROMANCY,
+ SPTYP_TRANSMUTATION | SPTYP_NECROMANCY,
SPFLAG_AREA,
5,
200,
@@ -2476,7 +2476,7 @@
{
SPELL_MAXWELLS_SILVER_HAMMER, "Maxwell's Silver Hammer",
- SPTYP_TRANSMIGRATION | SPTYP_EARTH,
+ SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
2,
200,
@@ -2489,7 +2489,7 @@
{
SPELL_CONDENSATION_SHIELD, "Condensation Shield",
- SPTYP_ICE | SPTYP_TRANSMIGRATION,
+ SPTYP_ICE | SPTYP_TRANSMUTATION,
SPFLAG_HELPFUL,
4,
200,
@@ -2515,7 +2515,7 @@
{
SPELL_STONESKIN, "Stoneskin",
- SPTYP_EARTH | SPTYP_TRANSMIGRATION, // was ench -- bwr
+ SPTYP_EARTH | SPTYP_TRANSMUTATION, // was ench -- bwr
SPFLAG_HELPFUL,
2,
200,