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author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-11-12 19:45:44 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-11-12 19:45:44 +1000 |
commit | f80d6f4e45cbee76a1184268a5e10fcde7ba6c52 (patch) | |
tree | 9a27eef81e2e94655cd23ecaa8e270cb99e5510c /crawl-ref/source/spl-mis.cc | |
parent | 576ccd691ef3a7e3a779845cc52d6d223f819dd8 (diff) | |
download | crawl-ref-f80d6f4e45cbee76a1184268a5e10fcde7ba6c52.tar.gz crawl-ref-f80d6f4e45cbee76a1184268a5e10fcde7ba6c52.zip |
Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.
Diffstat (limited to 'crawl-ref/source/spl-mis.cc')
-rw-r--r-- | crawl-ref/source/spl-mis.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/spl-mis.cc b/crawl-ref/source/spl-mis.cc index e348a4c61c..5a1452e7da 100644 --- a/crawl-ref/source/spl-mis.cc +++ b/crawl-ref/source/spl-mis.cc @@ -630,7 +630,7 @@ void MiscastEffect::_potion_effect(int pot_eff, int pot_pow) // There's no levitation enchantment for monsters, and, // anyway, it's not nearly as inconvenient for monsters as // for the player, so backlight them instead. - mon_target->add_ench(mon_enchant(ENCH_BACKLIGHT, pot_pow, kc)); + mon_target->add_ench(mon_enchant(ENCH_CORONA, pot_pow, kc)); break; case POT_BERSERK_RAGE: if (target->can_go_berserk()) |