summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/teleport.cc
diff options
context:
space:
mode:
authorRobert Vollmert <rvollmert@gmx.net>2009-11-06 20:39:11 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-06 20:41:29 +0100
commitceb51161c896f17a951b0ba2bbd4b48f8fead13a (patch)
tree6fb22b76e7cda0eeb93e82db1d853f664765fc13 /crawl-ref/source/teleport.cc
parentf858cfc60235a5cfb86dd2a2c510dde5e130a4bf (diff)
downloadcrawl-ref-ceb51161c896f17a951b0ba2bbd4b48f8fead13a.tar.gz
crawl-ref-ceb51161c896f17a951b0ba2bbd4b48f8fead13a.zip
Replace global see_cell by observe_cell and disambiguate old uses.
Calls to plain see_cell(pos) were replaced with either observe_cell(pos) or you.see_cell(pos). observe_cell where related to drawing the interface and messaging, you.see_cell for game mechanics, and one or the other in less clear cases (targetting, say).
Diffstat (limited to 'crawl-ref/source/teleport.cc')
-rw-r--r--crawl-ref/source/teleport.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/teleport.cc b/crawl-ref/source/teleport.cc
index c2c1829d4a..cae5bfa1d2 100644
--- a/crawl-ref/source/teleport.cc
+++ b/crawl-ref/source/teleport.cc
@@ -58,7 +58,7 @@ bool random_near_space(const coord_def& origin, coord_def& target,
continue;
if (!in_bounds(target)
- || restrict_los && !see_cell(target)
+ || restrict_los && !you.see_cell(target)
|| grd(target) < DNGN_SHALLOW_WATER
|| actor_at(target)
|| !allow_adjacent && distance(origin, target) <= 2
@@ -92,7 +92,7 @@ bool random_near_space(const coord_def& origin, coord_def& target,
// away from the player, since in the absence of translucent
// walls monsters can blink to places which are not in either
// the monster's nor the player's LOS.
- if (!origin_is_player && !see_cell(target))
+ if (!origin_is_player && !you.see_cell(target))
return (true);
// Player can't randomly pass through translucent walls.