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author | Robert Vollmert <rvollmert@gmx.net> | 2009-11-06 20:39:11 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-11-06 20:41:29 +0100 |
commit | ceb51161c896f17a951b0ba2bbd4b48f8fead13a (patch) | |
tree | 6fb22b76e7cda0eeb93e82db1d853f664765fc13 /crawl-ref/source/teleport.cc | |
parent | f858cfc60235a5cfb86dd2a2c510dde5e130a4bf (diff) | |
download | crawl-ref-ceb51161c896f17a951b0ba2bbd4b48f8fead13a.tar.gz crawl-ref-ceb51161c896f17a951b0ba2bbd4b48f8fead13a.zip |
Replace global see_cell by observe_cell and disambiguate old uses.
Calls to plain see_cell(pos) were replaced with either observe_cell(pos)
or you.see_cell(pos). observe_cell where related to drawing the
interface and messaging, you.see_cell for game mechanics, and
one or the other in less clear cases (targetting, say).
Diffstat (limited to 'crawl-ref/source/teleport.cc')
-rw-r--r-- | crawl-ref/source/teleport.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/teleport.cc b/crawl-ref/source/teleport.cc index c2c1829d4a..cae5bfa1d2 100644 --- a/crawl-ref/source/teleport.cc +++ b/crawl-ref/source/teleport.cc @@ -58,7 +58,7 @@ bool random_near_space(const coord_def& origin, coord_def& target, continue; if (!in_bounds(target) - || restrict_los && !see_cell(target) + || restrict_los && !you.see_cell(target) || grd(target) < DNGN_SHALLOW_WATER || actor_at(target) || !allow_adjacent && distance(origin, target) <= 2 @@ -92,7 +92,7 @@ bool random_near_space(const coord_def& origin, coord_def& target, // away from the player, since in the absence of translucent // walls monsters can blink to places which are not in either // the monster's nor the player's LOS. - if (!origin_is_player && !see_cell(target)) + if (!origin_is_player && !you.see_cell(target)) return (true); // Player can't randomly pass through translucent walls. |