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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
commit51ded013829b4cd8f73fa7f6313e73d2f7550aa5 (patch)
tree58a2f3973efdd6fb016f3ab7a3a71809d0d888d0 /crawl-ref/source/tilepick.cc
parent418a2664a3de915971c847d9fb16e93bc263661e (diff)
downloadcrawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.tar.gz
crawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.zip
Make many checks for monster (non)existence on squares use monster_at().
Not all are changed yet, as there are several index checks still needed for debugging purposes. Also, make many checks for player/monster (non)existence use actor_at().
Diffstat (limited to 'crawl-ref/source/tilepick.cc')
-rw-r--r--crawl-ref/source/tilepick.cc14
1 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index 579d704cf1..47caa84e56 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -2406,9 +2406,9 @@ int tileidx_feature(dungeon_feature_type feat, int gx, int gy)
else if (player_in_branch(BRANCH_SHOALS))
t = TILE_SHOALS_SHALLOW_WATER;
- if (mgrd[gx][gy] != NON_MONSTER)
+ monsters *mon = monster_at(coord_def(gx, gy));
+ if (mon)
{
- monsters *mon = &menv[mgrd[gx][gy]];
// Add disturbance to tile.
if (mon->submerged())
t += tile_dngn_count(t);
@@ -4764,12 +4764,12 @@ void tile_finish_dngn(unsigned int *tileb, int cx, int cy)
bool print_blood = true;
if (inside_halo(gc))
{
- if (see_cell(gc) && mgrd(gc) != NON_MONSTER)
+ monsters *mon = monster_at(gc);
+ if (see_cell(gc) && mon)
{
- monsters* m = &menv[mgrd(gc)];
- if (!mons_class_flag(m->type, M_NO_EXP_GAIN)
- && (!mons_is_mimic(m->type)
- || testbits(m->flags, MF_KNOWN_MIMIC)))
+ if (!mons_class_flag(mon->type, M_NO_EXP_GAIN)
+ && (!mons_is_mimic(mon->type)
+ || testbits(mon->flags, MF_KNOWN_MIMIC)))
{
tileb[count+1] |= TILE_FLAG_HALO;
print_blood = false;