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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-30 20:06:15 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-30 20:06:15 +0000
commita55988bcffbf69b7383053c9c2fc3bd2e9d1fa3d (patch)
treeee2cc640a223db138e5775265aa4157693c6144d /crawl-ref/source/tilepick.cc
parentf49200987b28ec1a96d47dd104f0dbb59e47a901 (diff)
downloadcrawl-ref-a55988bcffbf69b7383053c9c2fc3bd2e9d1fa3d.tar.gz
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* For friendly monsters, don't use knowledge of summoning spells
as a restriction for missile pickup. * Take weapon brands into account when picking up weapons. * Allow monsters to upgrade to another launcher type if they're out of ammo for their old one. * When comparing item values during monster pickup treat items as if they were identified. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9707 c06c8d41-db1a-0410-9941-cceddc491573
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