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authorJude Brown <bookofjude@users.sourceforge.net>2009-12-02 15:50:14 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-12-02 16:22:45 +1000
commitd84f9a5e75967ff31021303ae34474cd198d38a3 (patch)
tree093a093f180c6408db5bedc664fa12750385c588 /crawl-ref/source/tilepick.cc
parentc30b21d1404d7b78978af36466e21db785753188 (diff)
downloadcrawl-ref-d84f9a5e75967ff31021303ae34474cd198d38a3.tar.gz
crawl-ref-d84f9a5e75967ff31021303ae34474cd198d38a3.zip
New monster: giant leech (Eronarn).
A blood-sucking amphibious 'w'-glyph. It also submerges, much like swamp worms, but will follow you onto dry land. It has a tile, but after a quick play through of Swamp and using wizard mode to create some, it's quite difficult to see. Hopefully someone can improve the tile for me!
Diffstat (limited to 'crawl-ref/source/tilepick.cc')
-rw-r--r--crawl-ref/source/tilepick.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index 7fe6cda6cb..1997072b81 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -394,6 +394,8 @@ int tileidx_monster_base(const monsters *mon, bool detected)
return TILEP_MONS_BRAIN_WORM;
case MONS_SWAMP_WORM:
return TILEP_MONS_SWAMP_WORM;
+ case MONS_GIANT_LEECH:
+ return TILEP_MONS_GIANT_LEECH;
case MONS_SPINY_WORM:
return TILEP_MONS_SPINY_WORM;
@@ -1761,6 +1763,8 @@ static int _tileidx_corpse(const item_def &item)
return TILE_CORPSE_BRAIN_WORM;
case MONS_SWAMP_WORM:
return TILE_CORPSE_SWAMP_WORM;
+ case MONS_GIANT_LEECH:
+ return TILE_CORPSE_GIANT_LEECH;
case MONS_ROCK_WORM:
return TILE_CORPSE_ROCK_WORM;
case MONS_SPINY_WORM: