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author | Charles Otto <ottochar@gmail.com> | 2009-11-07 16:44:30 -0500 |
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committer | Charles Otto <ottochar@gmail.com> | 2009-11-07 16:45:50 -0500 |
commit | e155ef1258adcc681c2d7430726b100ceb1f477e (patch) | |
tree | a277fe3eab534933ce9cf7448a4c507ed616f9ea /crawl-ref/source/tilepick.cc | |
parent | f4fae4b5632df892e9e28f865d24acbd631c62e1 (diff) | |
download | crawl-ref-e155ef1258adcc681c2d7430726b100ceb1f477e.tar.gz crawl-ref-e155ef1258adcc681c2d7430726b100ceb1f477e.zip |
Fix the floor not getting drawin in tiles.
Diffstat (limited to 'crawl-ref/source/tilepick.cc')
-rw-r--r-- | crawl-ref/source/tilepick.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc index e2da8c8343..ff8af3482d 100644 --- a/crawl-ref/source/tilepick.cc +++ b/crawl-ref/source/tilepick.cc @@ -4535,7 +4535,7 @@ void tile_draw_floor() const coord_def gc = show2grid(ep); int bg = TILE_DNGN_UNSEEN | tile_unseen_flag(gc); - if (observe_cell(ep)) + if (observe_cell(gc)) { dungeon_feature_type feat = grid_appearance(gc); bg = tileidx_feature(feat, gc.x, gc.y); |