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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-17 11:03:36 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-17 11:03:36 +0000 |
commit | 58fadd8bee0e04b270522f5024bb2777ea1fb66d (patch) | |
tree | 9689e000412dee45f2dbbf77c1434961a3e5aff3 /crawl-ref/source/tilereg.cc | |
parent | 43d9191f4ba2c718d5df92989a1e57fe480974d1 (diff) | |
download | crawl-ref-58fadd8bee0e04b270522f5024bb2777ea1fb66d.tar.gz crawl-ref-58fadd8bee0e04b270522f5024bb2777ea1fb66d.zip |
* Fix 2860301: armour acquirement failing when transformed.
* Fix 2829495: certain missiles and large weapons not being marked as useless.
* Post-berserk exhaustion cancels Haste even wearing an amulet of RS. If you've
got a lot of speed piled up it will last 2-3 more turns, but that's it.
* Make tiles spell clicking use Z rather than z behaviour. (Assuming that
mindless mouseclicks are more difficult to do than mindless keyboard
bashing. That, and macros don't take into account mouseclicks.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10690 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tilereg.cc')
-rw-r--r-- | crawl-ref/source/tilereg.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/tilereg.cc b/crawl-ref/source/tilereg.cc index 8574d1bcfe..2cd1c855b1 100644 --- a/crawl-ref/source/tilereg.cc +++ b/crawl-ref/source/tilereg.cc @@ -1875,7 +1875,8 @@ int InventoryRegion::handle_spells_mouse(MouseEvent &event, int item_idx) { you.last_clicked_item = item_idx; tiles.set_need_redraw(); - if (!cast_a_spell(true, spell)) + // Use Z rather than z, seeing how there are no mouseclick macros. + if (!cast_a_spell(false, spell)) flush_input_buffer( FLUSH_ON_FAILURE ); } else if (Options.tile_display == TDSP_MEMORISE) |