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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-25 16:30:03 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-25 16:30:03 +0000
commit4b16c906a2ed48ff8a4ae682ad2e6c9615d3fe1b (patch)
tree07ceef2f5333fbea730dfc969eb15e03b929b4a4 /crawl-ref/source/tilereg.h
parentb736da84096898e66c6cd777020319d4391b604c (diff)
downloadcrawl-ref-4b16c906a2ed48ff8a4ae682ad2e6c9615d3fe1b.tar.gz
crawl-ref-4b16c906a2ed48ff8a4ae682ad2e6c9615d3fe1b.zip
Remove more() that allow players on telnet to escape god-abandonment effects by killing their telnet connections and reconnecting, since Crawl saves game state as-is on SIGHUP. This is not a permanent fix, since players can arrange their configs to make it likely for a --More-- to show up at a bad time due to mpr() paging.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10407 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tilereg.h')
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