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authornlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573>2006-08-13 02:19:00 +0000
committernlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573>2006-08-13 02:19:00 +0000
commitaa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f (patch)
treed0551b96eaebb5b55694579fb8dae4abc7a38407 /crawl-ref/source/transfor.h
parent2b32f164e6ca1c4b3d587789f6cf46f46fe02fe8 (diff)
downloadcrawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.tar.gz
crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.zip
Clean up a mistake in the SVN import.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/transfor.h')
-rw-r--r--crawl-ref/source/transfor.h46
1 files changed, 46 insertions, 0 deletions
diff --git a/crawl-ref/source/transfor.h b/crawl-ref/source/transfor.h
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+/*
+ * File: transfor.cc
+ * Summary: Misc function related to player transformations.
+ * Written by: Linley Henzell
+ *
+ * Change History (most recent first):
+ *
+ * <1> -/--/-- LRH Created
+ */
+
+
+#ifndef TRANSFOR_H
+#define TRANSFOR_H
+
+#include "FixVec.h"
+
+
+// last updated 12may2000 {dlb}
+/* ***********************************************************************
+ * called from: acr - transfor
+ * *********************************************************************** */
+void untransform(void);
+
+
+// last updated 12may2000 {dlb}
+/* ***********************************************************************
+ * called from: item_use
+ * *********************************************************************** */
+bool can_equip(char use_which);
+
+
+// last updated 12may2000 {dlb}
+/* ***********************************************************************
+ * called from: ability - spell
+ * *********************************************************************** */
+bool transform(int pow, char which_trans);
+
+
+// last updated 12may2000 {dlb}
+/* ***********************************************************************
+ * called from: mutation - transfor
+ * *********************************************************************** */
+bool remove_equipment( FixedVector<char, 8>& remove_stuff );
+
+
+#endif