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+/*
+ * File: transfor.cc
+ * Summary: Misc function related to player transformations.
+ * Written by: Linley Henzell
+ *
+ * Change History (most recent first):
+ *
+ * <1> -/--/-- LRH Created
+ */
+
+
+#ifndef TRANSFOR_H
+#define TRANSFOR_H
+
+#include "FixVec.h"
+
+
+// last updated 12may2000 {dlb}
+/* ***********************************************************************
+ * called from: acr - transfor
+ * *********************************************************************** */
+void untransform(void);
+
+
+// last updated 12may2000 {dlb}
+/* ***********************************************************************
+ * called from: item_use
+ * *********************************************************************** */
+bool can_equip(char use_which);
+
+
+// last updated 12may2000 {dlb}
+/* ***********************************************************************
+ * called from: ability - spell
+ * *********************************************************************** */
+bool transform(int pow, char which_trans);
+
+
+// last updated 12may2000 {dlb}
+/* ***********************************************************************
+ * called from: mutation - transfor
+ * *********************************************************************** */
+bool remove_equipment( FixedVector<char, 8>& remove_stuff );
+
+
+#endif